Moving from its usual Monday morning slot to Sunday, Microsoft kicked off E3 2017 with the Xbox One X, the console formally known as Project Scorpio. Sporting six teraflops of processing power—two more than Sony’s PlayStation 4 Pro—the Xbox One X (X1X?) pushes 4K gaming to the living room for a hefty £450/$500.
Alongside the Xbox One X, Microsoft unveiled a whopping 22 console exclusives (timed or otherwise), countering criticism that few compelling games have launched on the Xbox One compared to the PlayStation 4. That list included the likes of Forza 7, Metro Exodus, and Anthem, a new Destiny-like sci-fi shooter from Bungie and EA.
But with Sony’s 4K-ready PS4 Pro sporting a lengthy lead over the Xbox One X, and with a heap of compelling first-party exclusives, has Microsoft done enough to turn the tide? Ars Technica’s Mark Walton and Sam Machkovech discuss.